// This MFC Samples source code demonstrates using MFC Microsoft Office Fluent User Interface 
// (the "Fluent UI") and is provided only as referential material to supplement the 
// Microsoft Foundation Classes Reference and related electronic documentation 
// included with the MFC C++ library software.  
// License terms to copy, use or distribute the Fluent UI are available separately.  
// To learn more about our Fluent UI licensing program, please visit 
// http://msdn.microsoft.com/officeui.
//
// Copyright (C) Microsoft Corporation
// All rights reserved.

// MazeEditor.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "afxwinappex.h"
#include "afxdialogex.h"
#include "MazeEditor.h"
#include "MainFrm.h"

#include "MazeEditorDoc.h"
#include "MazeEditorView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CMazeEditorApp

BEGIN_MESSAGE_MAP(CMazeEditorApp, CWinAppEx)
    ON_COMMAND(ID_APP_ABOUT, &CMazeEditorApp::OnAppAbout)
    // Standard file based document commands
    ON_COMMAND(ID_FILE_NEW, &CWinAppEx::OnFileNew)
    ON_COMMAND(ID_FILE_OPEN, &CWinAppEx::OnFileOpen)
    // Standard print setup command
    ON_COMMAND(ID_FILE_PRINT_SETUP, &CWinAppEx::OnFilePrintSetup)
END_MESSAGE_MAP()


// CMazeEditorApp construction

CMazeEditorApp::CMazeEditorApp()
{
    // TODO: replace application ID string below with unique ID string; recommended
    // format for string is CompanyName.ProductName.SubProduct.VersionInformation
    SetAppID(_T("MazeEditor.AppID.NoVersion"));

    // TODO: add construction code here,
    // Place all significant initialization in InitInstance
}

// The one and only CMazeEditorApp object

CMazeEditorApp theApp;


// CMazeEditorApp initialization

BOOL CMazeEditorApp::InitInstance()
{
    // InitCommonControlsEx() is required on Windows XP if an application
    // manifest specifies use of ComCtl32.dll version 6 or later to enable
    // visual styles.  Otherwise, any window creation will fail.
    INITCOMMONCONTROLSEX InitCtrls;
    InitCtrls.dwSize = sizeof(InitCtrls);
    // Set this to include all the common control classes you want to use
    // in your application.
    InitCtrls.dwICC = ICC_WIN95_CLASSES;
    InitCommonControlsEx(&InitCtrls);

    CWinAppEx::InitInstance();


    // Initialize OLE libraries
    if (!AfxOleInit())
    {
        AfxMessageBox(IDP_OLE_INIT_FAILED);
        return FALSE;
    }

    AfxEnableControlContainer();

    EnableTaskbarInteraction(FALSE);

    // AfxInitRichEdit2() is required to use RichEdit control    
    // AfxInitRichEdit2();

    // Standard initialization
    // If you are not using these features and wish to reduce the size
    // of your final executable, you should remove from the following
    // the specific initialization routines you do not need
    // Change the registry key under which our settings are stored
    // TODO: You should modify this string to be something appropriate
    // such as the name of your company or organization
    SetRegistryKey(_T("Local AppWizard-Generated Applications"));
    LoadStdProfileSettings(4);  // Load standard INI file options (including MRU)


    InitContextMenuManager();

    InitKeyboardManager();

    InitTooltipManager();
    CMFCToolTipInfo ttParams;
    ttParams.m_bVislManagerTheme = TRUE;
    theApp.GetTooltipManager()->SetTooltipParams(AFX_TOOLTIP_TYPE_ALL,
        RUNTIME_CLASS(CMFCToolTipCtrl), &ttParams);

    // Register the application's document templates.  Document templates
    //  serve as the connection between documents, frame windows and views
    CSingleDocTemplate* pDocTemplate;
    pDocTemplate = new CSingleDocTemplate(
        IDR_MAINFRAME,
        RUNTIME_CLASS(CMazeEditorDoc),
        RUNTIME_CLASS(CMainFrame),       // main SDI frame window
        RUNTIME_CLASS(CMazeEditorView));
    if (!pDocTemplate)
        return FALSE;
    AddDocTemplate(pDocTemplate);


    // Parse command line for standard shell commands, DDE, file open
    CCommandLineInfo cmdInfo;
    ParseCommandLine(cmdInfo);



    // Dispatch commands specified on the command line.  Will return FALSE if
    // app was launched with /RegServer, /Register, /Unregserver or /Unregister.
    if (!ProcessShellCommand(cmdInfo))
        return FALSE;

    // The one and only window has been initialized, so show and update it
    m_pMainWnd->ShowWindow(SW_SHOW);
    m_pMainWnd->UpdateWindow();
    // call DragAcceptFiles only if there's a suffix
    //  In an SDI app, this should occur after ProcessShellCommand
    return TRUE;
}

int CMazeEditorApp::ExitInstance()
{
    //TODO: handle additional resources you may have added
    AfxOleTerm(FALSE);

    return CWinAppEx::ExitInstance();
}

// CMazeEditorApp message handlers


// CAboutDlg dialog used for App About

class CAboutDlg : public CDialogEx
{
public:
    CAboutDlg();

// Dialog Data
    enum { IDD = IDD_ABOUTBOX };

protected:
    virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

// Implementation
protected:
    DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialogEx(CAboutDlg::IDD)
{
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
    CDialogEx::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx)
END_MESSAGE_MAP()

// App command to run the dialog
void CMazeEditorApp::OnAppAbout()
{
    CAboutDlg aboutDlg;
    aboutDlg.DoModal();
}

// CMazeEditorApp customization load/save methods

void CMazeEditorApp::PreLoadState()
{
    BOOL bNameValid;
    CString strName;
    bNameValid = strName.LoadString(IDS_EDIT_MENU);
    ASSERT(bNameValid);
    GetContextMenuManager()->AddMenu(strName, IDR_POPUP_EDIT);
}

void CMazeEditorApp::LoadCustomState()
{
}

void CMazeEditorApp::SaveCustomState()
{
}

// CMazeEditorApp message handlers



